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Little devil inside review
Little devil inside review









little devil inside review

It’s about telling stories about people with unusual jobs such as monster hunting and depicting what happens in their day-to-day life while doing so. Stating that the game isn’t just about killing demons and saving the world. In order to achieve this kind of nostalgia, he said they embraced minimalism as their main design concept. The point is, John Choi said, that back in the day, the cover art often just had characters and world at a glance but somehow encouraged the players to picture the game in their imaginations.

little devil inside review

And now we are in the day and age where we need to know about games inside and out before we even decide to buy them. It was cool back in the day when you just walked into a game shop, look at whatever was cool, and picked it up because you were attracted to the art you saw. John Choi, Neostream’s Business Development Director, mentioned that what they actually wanted to do was to kind of recreate the nostalgia of buying a game at your local game shop, where the only thing you had to go on was the box art. They didn’t actually set out to make the game with sort of an epic scope instead, they opted for a much more compact experience with plenty of variety in setting, in order to let players’ imagination run wild.

little devil inside review

The world of the game, while spanning muddy swamps, vast deserts, murky ocean depths, and icy tundras is not actually as large compared to many of the triple-A games according to Creative Director Kody Lee. 1:50 In a recent interview, Neostream spoke a bit more about the design philosophy behind Little Devil Inside.











Little devil inside review